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House Information[]

Town level 1 begins with one 'Cape Cod Cottage', two 'Chalet Bungalow' and one 'Conch House' by default, with a total population 60. After building new community buildings you can increase your population cap, and get a pending additional population which is a requirement for building new houses. Houses are unlocked depending on your level and maximum population. The number of people represents by how much your population is increased when building that house type. The population cap will increase by the people value shown on the house i.e. the Cape Cod Cottage will increase your population cap by +10 people (Population +10).
Building of the second 'Cottage' provides a reward of 1 T-cash.

Population Pending Cap

Current population: 3790
Population cap: 4000
Pending additional population: 210

Population is increased by building houses. The pending additional population is the difference between the population cap and the current population. Population cap is increased by completing community buildings. Total population is 35,915.

Fields[]

Fields are received once your population reaches the required amount. See the Fields page for further information.

Houses[]

Each house takes a required amount of time to be built. After it's completed, it becomes possible to get fields depending on the number of population added.

  • There are 36 types and 176 houses in total as of Township v14.0.0 (Max Population: 35,915)
    Note: Levels to unlock each house are listed below including the max number of houses which are in bold.
Order № House
Max Houses
People moving in
Cost
Time
Xp
Expansions
1
1 Cottage
Cottage
1 @ lvl 4
2 @ lvl 4
3 @ lvl 4
4 @ lvl 5
Population +5 Coin 5 1m 5xp 1
2
2 Cape Cod Cottage
Cape Cod Cottage
1 @ lvl 1
2 @ lvl 5
3 @ lvl 6
4 @ lvl 7
5 @ lvl 8
Population +10 Coin 10
(free for #1)
10m
(except #1)
10xp
(0xp for #1)
1
3
3 Chalet Bungalow
Chalet Bungalow
1 @ lvl 1
2 @ lvl 1
3 @ lvl 5
4 @ lvl 6
5 @ lvl 9
6 @ lvl 10
Population +15 Coin 15
(free for #1,2)
20m
(except #1,2)
15xp
(0xp for #1,2)
1
4
4 Conch House
Conch House
1 @ lvl 1
2 @ lvl 7
3 @ lvl 11
4 @ lvl 12
5 @ lvl 104
Population +20 Coin 20
(free for #1)
30m
(except #1)
20xp
(0xp for #1)
1
5
5 Bungalow
Bungalow
1 @ lvl 8
2 @ lvl 9
3 @ lvl 13
4 @ lvl 14
Population +25 Coin 25 1h 25xp 1
6
6 Farmhouse
Farmhouse
1 @ lvl 10
2 @ lvl 11
3 @ lvl 15
Population +30 Coin 60 1h30m 30xp 1
7
7 Gablefront Cottage
Gablefront Cottage
1 @ lvl 12
2 @ lvl 13
3 @ lvl 16
4 @ lvl 17
Population +35 Coin 105 2h 35xp 1
8
8 Gambrel
Gambrel
1 @ lvl 14
2 @ lvl 15
3 @ lvl 16
4 @ lvl 18
Population +40 Coin 160 3h 40xp 1
9
9 Craftsman House
Craftsman House
1 @ lvl 17
2 @ lvl 18
3 @ lvl 19
4 @ lvl 19
5 @ lvl 20
Population +45 Coin 225 4h 45xp 1
10
10 Double-Decker
Double-Decker
1 @ lvl 20
2 @ lvl 21
3 @ lvl 21
4 @ lvl 22
Population +50 Coin 300 6h 50xp 1
11
11 American Foursquare
American Foursquare
1 @ lvl 22
2 @ lvl 23
3 @ lvl 23
4 @ lvl 24
Population +55 Coin 385 7h 55xp 1
12
12 Hall and Parlor House
Hall and Parlor House
1 @ lvl 24
2 @ lvl 25
3 @ lvl 25
4 @ lvl 26
Population +60 Coin 540 8h 60xp 1
13
13 Duplex
Duplex
1 @ lvl 26
2 @ lvl 27
3 @ lvl 27
4 @ lvl 28
5 @ lvl 29
Population +65 Coin 715 9h 65xp 1
14
14 Townhouse
Townhouse
1 @ lvl 28
2 @ lvl 30
3 @ lvl 31
4 @ lvl 32
Population +70 Coin 910 10h 70xp 1
15
15 Victorian Townhouse
Victorian Townhouse
1 @ lvl 29
2 @ lvl 30
3 @ lvl 33
4 @ lvl 34
5 @ lvl 44
Population +75 Coin 1,200 12h 75xp 1 x 2
16
16 Garden Apartments
Garden Apartments
1 @ lvl 31
2 @ lvl 35
3 @ lvl 37

4 @ lvl 39
5 @ lvl 90

Population +80 Coin 1,440 16h 80xp 1 x 2
17
17 Condos
Condos
1 @ lvl 32
2 @ lvl 33
3 @ lvl 36
4 @ lvl 38
5 @ lvl 40
6 @ lvl 42
Population +85 Coin 1,700 18h 85xp 1 x 2
18
18 Apartment Building
Apartment Building
1 @ lvl 34
2 @ lvl 35
3 @ lvl 36
4 @ lvl 41
5 @ lvl 43
6 @ lvl 46
Population +90 Coin 2,250 20h 90xp 1 x 2
19
19 Housing Co-op
Housing Co-op
1 @ lvl 37
2 @ lvl 38
3 @ lvl 45
4 @ lvl 47
5 @ lvl 58
Population +100 Coin 3,000 22h 100xp 1 x 2
20
20 High-Rise with Garden
High-Rise
with a Garden
1 @ lvl 39
2 @ lvl 40
3 @ lvl 41
4 @ lvl 48
5 @ lvl 62
6 @ lvl 106
Population +110 Coin 3,850 24h 110xp 1 x 2
21
21 Regular High-Rise
Regular High-Rise
1 @ lvl 42
2 @ lvl 43
3 @ lvl 45
4 @ lvl 49
5 @ lvl 50
6 @ lvl 52
7 @ lvl 54
8 @ lvl 56
9 @ lvl 59
Population +120 Coin 4,800 1d2h 120xp 1 x 2
22
22 High-Rise with an Attic
High-Rise
with an Attic
1 @ lvl 44
2 @ lvl 46
3 @ lvl 47
4 @ lvl 48
5 @ lvl 49
6 @ lvl 51
7 @ lvl 53
8 @ lvl 55
9 @ lvl 57
10 @ lvl 60
Population +140 Coin 6,300 1d4h 140xp 1 x 2
23
23 Bright House
Bright House
1 @ lvl 50
2 @ lvl 51
3 @ lvl 64
4 @ lvl 84
Population +150 Coin 7,500 1d6h 150xp 1 x 2
24
24 High-Rise with Tile
High-Rise with Tile
1 @ lvl 52
2 @ lvl 53
3 @ lvl 66
4 @ lvl 68
5 @ lvl 86
6 @ lvl 100
7 @ lvl 104
Population +190 Coin 9,500 1d8h 190xp 1 x 2
25
25 Block House
Block House
1 @ lvl 54
2 @ lvl 55
3 @ lvl 70
4 @ lvl 72
5 @ lvl 106
Population +230 Coin 11,500 1d8h 230xp 1 x 2
26
26 Modern High-Rise
Modern High-Rise
1 @ lvl 56
2 @ lvl 57
3 @ lvl 74
4 @ lvl 88
5 @ lvl 96
Population +270 Coin 13,500 1d10h 270xp 1 x 2
27
27 Old House
Old House
1 @ lvl 58
2 @ lvl 59
3 @ lvl 60
4 @ lvl 76
5 @ lvl 78
6 @ lvl 100
Population +330 Coin 16,500 1d10h 330xp 1 x 2
28
28 Timber-Framed House
Timber-Framed House
1 @ lvl 62
2 @ lvl 64
3 @ lvl 66
4 @ lvl 80
5 @ lvl 88
Population +380 Coin 19,000 1d12h 380xp 1 x 2
29
29 House with Towers
House With Towers
1 @ lvl 68
2 @ lvl 70
3 @ lvl 84
4 @ lvl 86
Population +420 Coin 21,000 1d12h 420xp 1 x 2
30
30 Residential Complex
Residential Complex
1 @ lvl 72
2 @ lvl 74
3 @ lvl 76
4 @ lvl 82
Population +460 Coin 27,600 1d16h 460xp 1 x 2
31
31 Single-Family House
Single-Family House
1 @ lvl 78
2 @ lvl 80
3 @ lvl 82
4 @ lvl 84
5 @ lvl 102
Population +520 Coin 36,400 1d16h 520xp 2 x 2
32
Apartment Complex
Apartment Complex
1 @ lvl 86
2 @ lvl 90
3 @ lvl 98
4 @ lvl 104
5 @ lvl 106
Population +580 Coin 46,400 1d18h 580xp 1 x 2
33
House with Balconies
House with Balconies
1 @ lvl 88
2 @ lvl 98
3 @ lvl 104
4 @ lvl 106
Population +640 Coin 51,200 1d18h 640xp 1 x 2
34
Condo
Condos
1 @ lvl 90
2 @ lvl 96
3 @ lvl 98
4 @ lvl 100
5 @ lvl 102
Population +700 Coin 56,000 1d20h 700xp 1 x 2
35
High-Rise
High-Rise
1 @ lvl 92
2@ lvl 94
3 @ lvl 104
4 @ lvl 106
Population +760 Coin 61,000 1d20h 760xp 1 x 2
36
High-Rise With A Pool
High-Rise With A Pool
1 @ lvl 92
2 @ lvl 94
3 @ lvl 96
4 @ lvl 100
5 @ lvl 102
Population +820 Coin 66,000 1d22h 820xp 1 x 2

Population Cap Reached[]

Population Cap Reached

You will receive this message if you attempt to build a house when you do not have enough population. You will need to build more Community Buildings to increase your population cap before you are able to build the house.

Sell the House[]

Sell the House

When you sell a house, you will only receive half the amount of the actual price of the house (same as when you sell decorations for example) and your population amount will decrease.

Population amount has impact on how many fields you have, however, your existing fields will not disappear even if you no longer have population for them. You will not be able to add new fields until your population reaches the required amount.

In addition to this, population has impact on whether you can build a particular factory or not. When you finish a Community Building, you get a message that your population has increased by x. Sometimes, you can't get to that amount of population by combining newly available houses so your factory development might be delayed for a couple of levels. In that situation, you can easily calculate which small house you need to sell in order to build bigger ones so your population increases by x.

Population also impacts the expansions.

Once you have built all the houses and have max amount of fields you can sell the houses you don't like. However, if new update comes with added fields or factories or expansions you will need to repurchase the houses.

Increase Town's Population[]

Want to expand faster? Then don’t forget to work on your town’s population!

  • Population cap is the maximum number of townspeople your town can have at the moment. Population cap is increased by completing community buildings.
  • Population is the current number of townspeople. Population is increased by building houses.
  • Each expansion requires a certain amount of tools, coins, and population.
Population Expansion Playrix Guide

Is something missing? Noticed a mistake? You are welcome to comment and edit pages.
You can visit the Community Portal to learn how to contribute. Your help is appreciated!



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