At level 29 you can restore the port for Coin.png 8,000 coins, which takes two (2) days and gives 335 XP. After the repair of the port is complete you receive your 1st ship for free and unlock the Ship Captain profile picture.


Tap the port to send ships to isles and get island goods. Each ship has a hold with three crates. Each crate can hold up to three goods. There's a 100% chance for the ship to bring back three of the 1st goods (peaches, grapes, bananas, and fish) from all islands, but there's lower chance of receiving the other two goods.

Get exotic goods by sending off ships to isles. You can have a maximum of four ships.

Ship Ship
TownLevel.png
Population required.png
Coin.png
Time.png
Xp.png
Ships.png
1st lvl 29 Any Free Instant -
2nd lvl 29 2050 5000
3rd lvl 32 2500 8000
4th lvl 38 3500 25000
General table information can be found here
Profile Picture Name and How to Unlock

Peter
Ship Captain

Peter, Ship Captain
Repair the port

Spying Seagull

Spying Seagull
Unlock all isles

Captain Cat

Captain Cat
Buy all ships at the port

Isles

There are four isles in Township and the first one available is Frutus Isle. Each isle gives three different exclusive goods. You can send ships by tapping the port or a ship, then tapping an island.

Unlocking Isles

To discover new islands you have to reach the level requirement, and have the required materials and coins.

Island
TownLevel.png
Coin.png
Tools.png
Time.png
Xp.png
Frutus Isle lvl 29 Free Free Instant
Olivia Isle lvl 35 11000 coins Shovel.png 2
Axe.png 2
Saw.png 2
36h 300
Tropica Isle lvl 41 15000 coins Shovel.png 4
Axe.png 4
Saw.png 4
48h
Fishermen's Isle lvl 52 45000 coins Shovel.png 6
Axe.png 6
Saw.png 6
60h


Frutus Isle


Frutus1.PNG
The first Isle, unlocked in Township is the Frutus (fruit) Isle, which is unlocked for free when you restore the port at Level 29.

Mustafa 1.png
At the Frutus Isle you can exchange coins or ingots to get peaches, watermelons and plums. The Isle market is run by Mustafa.


Olivia Isle

Olivai2.PNG

The Second Isle, unlocked in township is the Olivia Isle, which costs 2 shovels, 2 axes and 2 saws, unlocked at Level 35.

In the Olivia Isle you can exchange Ingots to get Grapes, Olives and Key Limes. The Isle market is run by Alessandro.

Olivia 1.PNG


Tropica Isle

Tropical1.PNG

The Third Isle, unlocked in township is the Tropica (Tropical) Isle, which costs 4 shovels, 4 axes and 4 saws, unlocked at Level 41.

In the Tropical Isle you can exchange Ingots to get Bananas, Coconuts and Pineapples . The Isle market is run by Dominica.

Tropical2.PNG


Fishermen's Isle

Fish1.PNG

The fourth and last isle, unlocked at level 52, is Fishermen's Isle, which costs 45,000 coins and requires 6 shovels, 6 axes and 6 saws to complete.

On Fishermen's Isle you can use coins and ingots to buy fish, shrimp and lobster. The Isle market is run by Harry.

Fish2.PNG


Daily Treasure Chests

Every 24 hours a free treasure chest is available in the waters surrounding the islands. The first time you access the port the game will automatically zoom in to its location.

Sea Treasure Chest Example.png

Treasure Chest Rewards

Rewards found in the free daily chests include artifacts, coins, gems, goods, ingots, mining tools, building materials, expansion tools, and Township cash.

Sea Treasure Chest.png

Upgrading Isles & Travel Time

To increase the probability of rarer goods you can use ingots or upgrade isles at the Academy of Industry.

Island Upgrades:

  1. Max Level: 31,
  2. Time -50% (Level 21), (-5% per upgrade, only available for even number isle levels)
  3. 2nd Good +10% Chance, (+1% per upgrade)
  4. 3rd Good +10% Chance. (+1% per upgrade)

Ingot notes:

  • Ingots add a higher probability of getting rarer goods, and also a chance to bring back a mystery chest. Inside mystery chests you can find gems, Tcash, tools or an artifact you can view in your museum.
  • Favorable Voyage is a booster which makes ingots twice as efficient when sending ships off.
  • Ships always bring back three goods if that good writes "100% chance" (except the uncommon good when using a silver ingot).
  • For the regatta, certain tasks can be done in one trip using 3-4 ingots. If isles' rarer goods are upgraded high enough you won't need to send ships with any ingots at all!

Island Tutorial

TOWNSHIP_SERIES-Island_Tutorial

TOWNSHIP SERIES-Island Tutorial

Find out how to get rare fruit and exclusive goods from the islands using ingots!

Ingot & Island Probabilities

Ingot Probabilities

Ingots Chances Probability of Goods
No Ingot* 3 Common Good (100% Chance)
1-2 Uncommon Good (Average Probability)
1-2 Rare Good (Low Probability)
0 Chest (*No Chance)
Olivia Island No Ingot.png
Bronze ingot.png
3 Common Good (100% Chance)
1-2 Uncommon Good (High Probability)
1-2 Rare Good (Average Probability)
1 Chest (Low Probability)
Olivia Island Bronze Ingot.png
Silver ingot.png
3 Common Good (100% Chance)
2-3 Uncommon Good (100% Chance)
1-2 Rare Good (+Average Probability)
1 Chest (+Low Probability)
Olivia Island Silver Ingot.png
Gold ingot.png
3 Common Good (100% Chance)
3 Uncommon Good (100% Chance)
1-2 Rare Good (High Probability)
1 Chest (Average Probability)
Olivia Island Gold Ingot.png
Platinum ingot.png
3 Common Good (100% Chance)
3 Uncommon Good (100% Chance)
3 Rare Good (100% Chance)
1 Chest (+Average Probability)
Olivia Island Platinum Ingot.png

Island Probabilities

Frutus Isle Olivia Isle Tropica Isle Fishermen's Isle
Peach.png
Watermelon.png
Plum.png
Cash Chest Mine.png
Grapes.png
Olive.png
Key Lime.png
Cash Chest Mine.png
Banana.png
Coconut.png
Pineapple.png
Cash Chest Mine.png
Fish.png
Shrimp.png
Lobster.png
Cash Chest Mine.png
No Ingot 100% 70% 33% 0% 100% 65% 30% 0% 100% 60% 27% 0% 100% 55% 25% 0%
Bronze ingot.png
100% 80% 53% 10% 100% 78% 48% 20% 100% 75% 52% 20% 100% 70% 32% 15%
Silver ingot.png
100% 100% 74% 33% 100% 95% 55% 27% 100% 92% 75% 30% 100% 80% 50% 25%
Gold ingot.png
100% 100% 88% 33% 100% 100% 80% 40% 100% 100% 100% 48% 100% 100% 75% 37%
Platinum ingot.png
100% 100% 100% 50% 100% 100% 100% 60% 100% 100% 100% 65% 100% 100% 100% 58%

Island Goods

Sending Ships to each island takes a different length of time. You will need at least one ship to use the islands, and you can send multiple boats to the same island or different islands. Also you can reduce the boats travelling time to the islands by upgrading islands.

Island & Cost
Selling time.png
range
Goods
Price.png
Xp.png
Dealer Available Icon.png
Help Icon.png
Frutus Isle
70 coins
4h

(2h)

Peach
Peach.png
34 coins 8xp 5 5
Watermelon
Watermelon.png
49 coins 11xp 4
Plum
Plum.png
72 coins 17xp 3
Olivia Isle
100 coins
7h

(3h30m)

Grapes
Grapes.png
48 coins 11xp 5 4
Olives
Olive.png
69 coins 16xp 3
Key Lime
Key Lime.png
97 coins 23xp 2
Tropica Isle
120 coins
9h

(4h30m)

Banana
Banana.png
58 coins 16xp 5 4
Coconut
Coconut.png
84 coins 22xp 3
Pineapple
Pineapple.png
117 coins 30xp 2
Fishermen's Isle
140 coins
8h

(4h)

Fish
Fish.png
61 coins 17xp 5 4
Shrimp
Shrimp.png
97 coins 24xp 3
Lobster
Lobster.png
131 coins 33xp 2
General table information can be found here


Island Goods Recipes


Frutus Isle

Peach

Watermelon

Plum


Olivia Isle

Grape

Olive

Key Lime

Tropica Isle

Banana

Coconut

Pineapple

Fishermen's Isle

Fish

Shrimp

Lobster

Is something missing? Noticed a mistake? You are welcome to comment and edit pages.
You can visit the Community Portal to learn how to contribute. Your help is appreciated!
Transport Navigation
Airport | Combined Crate Quantities | Customers | Helicopter | Ships | Skins | Train
Special Building Navigation
Academy of Industry | Barn | City Market | Event Center | Foundry | House of Luck | Laboratory | Mine | Museum | Ships |
Tool Exchange | Town Hall | Co-op | Regatta | Race of Champions | Yacht Club | Mint (discontinued)
Community content is available under CC-BY-SA unless otherwise noted.